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Finding and Fixing Direct3D
ft. a hopelessly biased account of the OpenGL v Direct3D war
Apr 25
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Nicholas Wilt
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Finding and Fixing Direct3D
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Run For The Hills
A Twitter thread
Apr 24
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Nicholas Wilt
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Run For The Hills
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1997: Joining DirectX
Every good story begins in the middle
Mar 13
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Nicholas Wilt
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1997: Joining DirectX
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APUs: When and Why They Work
A brief history grapples with the question: Why hasn't unified memory taken over?
Mar 8
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Nicholas Wilt
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APUs: When and Why They Work
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Fun with Popcount
How many ways can you count set bits? Many, it seems!
Mar 8
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Nicholas Wilt
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Fun with Popcount
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Return On Investment
A Grand Unifying Theory on Platform Adoption
Feb 21
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Nicholas Wilt
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Return On Investment
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AMD's GPU Software: A Software Architect's Take
A Deeper Look At What Is Wrong And How It Could Be Fixed
Feb 17
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Nicholas Wilt
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AMD's GPU Software: A Software Architect's Take
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Ten Years Later: CUDA Succeeded Despite...
After posting a list of reasons why CUDA succeeded, it seems worthwhile to reflect on some of its apparent vulnerabilities, and why CUDA has been…
Feb 16
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Nicholas Wilt
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Ten Years Later: CUDA Succeeded Despite...
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The Parallel Programmer
Discussions of software engineering and parallel programming, with occasional industry commentary.
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